Spatial computing is gradually reshaping human interaction, with Lumus spearheading this evolutionary transition. Currently, the AR and VR industry boasts a whopping $31.12 billion and is expected to surge to $52.05 billion by 2027, showcasing an extraordinary growth of 67%.
The spectrum of spatial computing spans from real-world experiences to computer-generated realities. This includes Augmented Reality (AR), Mixed Reality (MR), and Virtual Reality (VR). Innovations like XREAL Air, Augmedics, Elbit’s Everysight, and Lumus’ Z-Lens are pushing the boundaries of AR, with the Z-Lens uniquely integrating AR functionality into eyewear. MR products like Apple Vision Pro and Meta Quest 3 incorporate digital elements into our physical world, reinforcing a trend towards compact yet advanced technology. In the domain of VR, Meta Quest 2 and VRpilot are transforming immersion and training, respectively.
It is projected that by the year 2024, approximately 1.4 billion devices across the globe will be equipped with AR capabilities. This trend is significantly influencing work, play, and learning, with consumers showing a high demand for AR in gaming (49%), workouts (33%), shopping (28%), real-time GPS (23%), and education (21%).
The healthcare sector too is witnessing AR’s impact, with personalized patient care and enhancements in staff operations. With the surge in near-to-eye display adoption, the global smartphone market experienced a 14% drop in 2023, while AR glasses sales burgeoned by 45%. Reflective waveguide technology is at the core of this shift, promising enhanced battery efficiency and brightness.In conclusion, Lumus envisions a future where spatial computing revolutionizes human interaction both online and offline. This heralds an exciting era, with the boundaries of our digital and physical worlds continuously merging and morphing.